Violent Video Games
... the entertainment industry forcing the blame on parents. Video games and the entertainment industry are doing their part by placing rating marks at the beginning of each program or cover of the box and now pressures the parent’s to have more responsibility of the way their children spend their free time. Graphic video games, movies, and television shows are not to blame for young people’s aggressive behavior. Children do not learn to be aggressive. This is an instinctive behavior when feeling threatened, insulted, or betrayed. Violent video games have actually decreased the amount of violence on the streets; Walling says “rates of violence, homicide, weapon carrying, and other markers of antisocial behavior fell consistently during the period when violent video games became ubiquitous, more graphic, and more realistic” Video Games Interactive video games have emerged as one of the most popular forms of entertainment, especially among children and adolescents. On average, children who have a video game machine at home spend about 90 minutes a day playing them. Video games vary in their content. In addition to being a form of entertainmen...